Space Simulator  1.0.9
space flight simulator
Update History



Version 1.0.9

  • To be released sometime around Christmas 2017-2018
  • Checklists , allowing automated processing ,procedures, etc.
  • Hints on controls , window pops up when hovering
  • First 'universal' shared code Steam/Mobile
  • Multiple orbits shown in Map/Surface mode
  • Correct Flight/Orbital modes for FDAI ball
  • Autopilot Window , fully selectable and configurable . (In Desktops , autopilot are user-programable via LUA )
  • GUI color/tint configuration
  • Roundy / mobile friendly top bar icons
  • Lockable autopilots , prevent getting out of the relevant mode
  • Terminal TTY Window . allows access to the internal filesystem , tasks process,e tc.. running a micro-linux kernel.
  • First universal Version ,essentially the same project as the 5team version ,simply with different mobile-friendly graphics
  • Updatedable content from the server ,no need to update app.
  • Loader pre-scene splasher allowing setting up content , options, reset , etc..
  • Voice Synthetised radio stations, mission control
  • XML based rocket description.
  • Airport selectable in HSI mode ( linked to auto-pilot );

Version 1.0.8

  • Improved GUI
  • Reentry procedure fixes
  • Space Shuttle Acceleromter mode fixes
  • GUI shows now current autopilot mode
  • Orbit predictor fixes
  • Improved Space Shuttle Aerodynamics
  • More detailed & functional Docking mode MDF
  • Improved custom missions panel , with more options .
  • Launch from KSC , possible in custom mission creator
  • User selectable texture memory limit ,

Version 1.0.7

  • Add Gemini capsule option
  • New tab system ( hide tabs )
  • New persistent GUI/windows layout
  • Trunnion on S-Band Antenna points correct azzimuth
  • When click on a planet in orbit computer, zoom to an appropiate distance
  • fix cloud shader when getting to extreme latitudes
  • Double tap on screeen toggles inside/exterior view
  • Fix: pause/unpause stops/pauses/resumes the audio chatter/FX at the right position
  • Apollo 8 Earthrise position, timinig, angle, orientation, etc.. successful sanity check.
  • dual mode lerped cloud seamless integration
  • MOVE inside the cockpit!
  • Special keys ( alt, apple, ctrl, command, etc ) allowed in keyboard configuration tool
  • Custom mission allows now setting time from 1957.
  • Apollo 8 attract mode + Earthrise + highly compressed audio footage
  • Fix bug forcing atmospheric render in earth when spacecraft has atmosphere pressure (in other planet!)
  • Very cool Moon shader
  • procedural Moon craters!
  • Pause key (re-mappeable)
  • Super cool shader for seawater
  • Nonlinear air diffraction density model
  • Map Mode: Render satellites/moons of selected cellestial body
  • Map Mode: merged both ( cryptic :) ) horizontal sliders for the numerical orbit predictor.
  • Map mode: added sensitivity/calibration slider.
  • Map mode: fixed that Delta-T glitch when excentricity < 0.005 deg
  • Map mode: camera transitions smoothly from one object to another
  • residual Albedo as an option, useful for LORendezvous
  • (Steam) procedural skymap with known nebula, milky way, etc.
  • (Steam) proper launch facility, proper smoke, good 2.1 speaker-trashing Saturn V FX
  • option to null Z on orbits making all the planetary orbits coplanar with ecliptic plane for ease of interplanetary transfers
  • VSOP(ish) planetary model approximation, ELM2000 as it should be
  • Tonemapping for Steam & hi-end iOS devices
  • Log Window, providing a history of all messages/popups/events shown
  • Re-implementation of full in-game documentaton browser
  • All Apollo missions guided tour/tutorials
  • Autoplay mode, full automated gameplay
  • Trans-Earth Injection
  • P23 CisLunar, P15 Trans Lunar, P16 Lunar orbit insertion
  • P52 Orbital alignment implemented
  • P72, P73, P79 LM Lunar orbit rendezvous implemented
  • P20 Correct minimul Lunar altitude intersection
  • larger fonts by default for smaller devices
  • more funcional save-load with fuel, screenshots, etc
  • high quality moon shaders
  • Shuttle and Apollo available again in the custom mission editor
  • correct sound/FX in Apollo missions
  • lots of new configuration options

Version 1.0.6 ( Released July 2016 )

  • custom missions editor - begin your mission at any position around a planet of your choosing with your favorite spacecraft
  • resizable HUD windows - introducing a new GUI system with uniform windows-style resize-able and draggable control panel, MFD, camera, time and orbit planner windows
  • new Space Launch System (SLS) missions - full SLS lunar missions from launch, rendezvous, docking, trans-lunar injection through to lunar landing, reentry and splashdown
  • comprehensive configuration options - extensive geometry, graphics and physics options to maximize optimized performance across all devices
  • multilingual support - currently supporting English, French and Spanish

Version 1.0.5 ( Released November 2015 )

  • North American X-15 space plane missions
  • Edwards air force base
  • 1st person view camera mode with HUD
  • Realistic atmospheric scaterring rendering
  • Backscatter water, sea and land renderer for accurate colorimetry, hue and chroma for Earth
  • Full volumetric clouds
  • Earth altimery for selected devices
  • Orbit computer and planner bug fixes
  • Apollo Guidance Computer bug fixes
  • Improved HSI, EHSI with normal, centered, etc.
  • Improved flight director
  • Tegra3 devices 'no textures' bug fix
  • Menu scroll bug fix

Version 1.0.3 ( Released Aug 2015 )

  • celestial bodies added: Mercury, Venus, Mars, Phobos, Jupiter, Io, Europa, Callisto, Ganymede, Saturn, Titan
  • 3D surface textures for Mars, the Moon and Io
  • 2001 Discovery spaceship added
  • 3D orbiter planner and computer
  • new aerodynamics model
  • HUD lines for 3D view of approach landing at Kennedy Space Center
  • improved autopilot
  • iPhone 4S and iPhone 5 support

Version 1.0.2 ( Released April 2015 )

  • spacecraft self shadows
  • HTML browser with table and auto import of documentation
  • orbital dynamics guided tutorial
  • guided Saturn V launch to Orbit tutorial
  • dual texture specular animated water
  • Shuttle landing gear release and original sfx
  • guided AGC mission
  • HOVER added for Shuttle Orion
  • jetliner-style FDAI for Shuttle Orion
  • added docking strobe on ISS ports
  • reverse camera pitch to show more ground
  • improved smoke trail
  • fixed hollow Apollo Service Module
  • fix ISS orientation and inclication
  • fix Atlantis autopilot to inject in correct orbit
  • fix pause/unpause stop/restart reentry and ME flames
  • fix Julian dates showing +1 month
  • fix overlapping text on paused screen
  • fix external camera and TV camera conflict
  • remove camera icon whne external camera disabled
  • fix overflowing text
  • fix SM umbilical and CM positions
  • correct Mars atmosphere model and improved Mars texture with correct atmospheric haze
  • release auto atthold when using joystick
  • fix LEM descent stage graphic bug
  • remove COMP option for non-Apollo missions
  • remove dashball as we now have FD/HSI

Version 1.0.0 ( First realease March 2015 )